How To
| Topic | Replies | Views | Activity | |
|---|---|---|---|---|
|
Your First Print - Step-by-Step
This step-by-step tutorial will help you get your first successful print using Slice-Up For your first print is better to keep things simple: the whole procedure is divided in two macro-steps: Create your first object… |
|
1 | 554 | April 9, 2022 |
|
Generating gcode
While you can act ruthless during the modeling phase, caution is never enough when finalizing the g-code for your machine. Following are a few info you may find useful when generating g-code using Slice-Up. WARNING: Sl… |
|
1 | 527 | April 3, 2022 |
|
Getting Started With Slice-Up Beta
What is Slice-Up? Slice-Up is what we like to call a custom g-code generator. Concretely, it is an hybrid in between a modeling software and a slicer. In fact you can use it to design objects (more on that later), to … |
|
1 | 793 | April 3, 2022 |
|
About the How To category
|
|
1 | 357 | April 3, 2022 |
|
Head and Tail gCode [repository]
|
|
2 | 541 | May 3, 2022 |
|
How to work with multiple walls [multiObjects]
|
|
0 | 511 | April 10, 2022 |
|
Basic workflow to export Gcode
|
|
1 | 589 | April 9, 2022 |
|
About Non-Planarity
|
|
0 | 397 | April 3, 2022 |
|
Core changes in Slice-Up Beta
|
|
0 | 483 | April 3, 2022 |